~dr|z3d
@RN
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@StormyCloud
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@T3s|4_
@eyedeekay
@orignal
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@zzz
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dr|z3d
if you're in RrdGraph.java zzz, some more optimizations to be had:
dr|z3d
private void drawAxis() {
dr|z3d
if (!gdef.onlyGraph) {
dr|z3d
Paint gridColor = gdef.getColor(ElementsNames.grid);
dr|z3d
Paint xaxisColor = gdef.getColor(ElementsNames.xaxis);
dr|z3d
Paint yaxisColor = gdef.getColor(ElementsNames.yaxis);
dr|z3d
Stroke stroke = new BasicStroke(1);
dr|z3d
if (im.xsize >= 600 && im.ysize >= 200) {stroke = new BasicStroke(2);}
dr|z3d
worker.drawLine(im.xorigin, im.yorigin, im.xorigin + im.xsize, im.yorigin, xaxisColor, stroke);
dr|z3d
worker.drawLine(im.xorigin, im.yorigin - im.ysize, im.xorigin, im.yorigin, yaxisColor, stroke);
dr|z3d
}
dr|z3d
}
dr|z3d
you'll want those axis lines to use BasicStroke.CAP_SQUARE or CAP_ROUND.
dr|z3d
also, re spacing for the units, I've gone in the opposite direction to your patch.. no leading space on the Y axis values.
dr|z3d
I've also managed to pin down the fractional values so when we've got 1K 1.5K 2K, we now have 1.0K, 1.5K etc.
dr|z3d
- if (fractionals < 0) /* small amplitude. */ {
dr|z3d
+ if (fractionals < 99999999) {
zzz
space before units is consistent with everything else in the canon console
zzz
not_bob_afk, you can raise the limit with i2psnark.maxFilesPerTorrent in i2psnark.config; if you're lobbying to raise the default, please find out what postman's current limit is